At some point in working with WebGL you have to define the matrices used in the shader. In general, you have to make connections between all of the variables used in the shaders and objects in the ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Lily Mara explains how to avoid high-risk ...
On the one hand, 2D HTML5 Canvas graphics are now hardware accelerated, resulting in a huge increase in speed. This could mean that Canvas games should run significantly smoother and will be able to ...
Video game creators will be pleased to hear that the WebGL PlayCanvas Engine has been open-sourced. Mozilla announced the move today on its developer blog and you can access the entire engine ...
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