OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
A potential port of Minecraft to Oculus Quest is more likely after announcements related to the OpenXR industry standard this week from Microsoft and Facebook. This week Oculus started accepting store ...
OpenXR is the open standard API for AR/VR/MR, supported by the vast majority of the industry. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use ...
BEAVERTON, Ore.--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, announces multiple conformant ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
Intel’s Brent Insko has taken over as the Chair of the OpenXR working group after Epic’s Nick Whiting passed the torch. The pair say the OpenXR effort is still going strong, and a progress update is ...
SteamVR's latest update for Windows officially adds support for OpenXR, the standard meant to make cross-platform AR and VR apps more common. The Khronos Group launched the OpenXR specification in ...